Jealousy plotlines can be a great way to increase your value. But, if you do them in the wrong way they will kill your attainability and with it the girl’s attraction for you. So here’s how to do them:
In my most recent lay, I was chatting up a girl at a party. She was friendly and receptive, but not quite all the way there in terms of value. She knew that I had some value, but I could tell that she wasn’t sure that she had enough.
I saw another girl that had been to parties at my house before, and told the girl I was talking to I’d be right back. I went and talked to the girl I knew before, and she was happy to see me right off the bat and gave me a big hug. We talked for about five minutes with lots of flirty eye contact and touching, then I grabbed her number and went back to the first girl.
This was the tipping point. After this, I could see that I had enough value and all I had to do was work on attainability and compliance.
Another recent example: I was out with some lair guys in a bar in Boston, and a girl gives me AI. I approach, and we talk for a few minutes before she tells me that I should do karaoke. When I go to request a song from the karaoke girl, I flirt with her and also end up getting her number in front of the first girl. From this point on my value was golden, and I just had to work on attainability and compliance. We did bounce and later extract these girls, but didn’t lay them in the end because of other issues.
You can see from these examples the basic framework of a good jealously plotline. It should be short, no longer than ten minutes. Even if a girl is attracted to you, she will forget about you if you spend too much time with the other girl. You want the jealously plotline to be in the forefront of her mind, so end it before she’s distracted by her friends, dancing, other guys, etc.
I’ve also found that you should limit your jealousy plotline to flirting, kino and a number. Make-outs can work sometimes, but they tend to murder attainability more than they are worth. Stick to fast, flirty kino and taking a number in five minutes.
TIMING is very important for jealousy plotlines. Do them too early, and the girl won’t be attracted enough to you to care. Do them too late, and you will cause big attainability problems. There is a very specific point in the interaction where a jealousy plotline will do the most to help your cause.
This point is when the girl is attracted to you, but that attraction is not solid. In other words, she knows that you have value, but isn’t sure if you have enough value. This point usually comes early in the interaction, when you are doing a lot of teasing, DHV type stuff. The ideal time for a jealousy plotline is just after you get an approach invitation or a girl is into you right off the bat. This will ensure that she cares enough for the jealousy plotline to amplify her attraction, but isn’t solidly attracted to you enough for her attainability to be squashed.
Here’s a simple test for jealousy plotlines:
Ask yourself, could I get this girl’s number right now? If the answer is no, you haven’t got attraction on any level, and it’s too early. If the answer is yes, you’re good, go on the next question.
Ask yourself, could I get enough compliance from this girl to isolate her to a quiet place IN THIS VENUE? If the answer is yes, it’s too late for jealousy plotline, don’t do it. If the answer is no, and the answer to the first question was yes, you’re in the ideal place for a jealousy plotline.
Now you know how to do jealousy plotlines and when to do them, but there is still the issue of what to do after the jealousy plotline. Even if you do it at the right time, it will often bring up some attainability issues that you have to deal with. If done correctly these will not be large problems, but you still have to know how to repair them.
If she asks you what happens or whatever, verbalize low value. Say “I was just being social” Don’t explicitly say that the girl was into you or that you got her number – that reeks of player vibe. If she brings it up again, you’ve got a more serious attainability issue.
In this case, what you want to make sure not to do is verbalize high attainability. This is akin to verbalizing high value. Just like guys who verbalize that they’re cool usually aren’t, guys who verbalize that they really, really aren’t players -guess what - usually are players.
What you want to do in this situation is verbalize low attainability. If she asks if you’re a player or whatever, say “I’m not a player. I’m a motherfuckin’ P.I.M.P!” Make it ridiculous and exaggerated, so that she sees the contrast between what you’re verbalizing and what you are. Then, cut the thread and go onto a better topic of conversation.
Later in the conversation, you must do things to DEMONSTRATE your attainability to the girl. This includes things like solid eye contact, protective kino, smiling, venue changing and most importantly screening and qualifying.
This combination of solid attainability game and high value amplified by a jealousy plotline is a great combo to get lays.
-Dan












[...] I concentrate on the Asian girl for a few minutes, then I *leave*. This is ostensibly to get another drink, but really to create a jealousy plotline by talking to the blonde girl again. [...]
[...] for a few minutes, then I *leave*. This is ostensibly to get another drink, but really to create a jealousy plotline by talking to the blonde girl [...]